Nika’s Utterli Something- Texture Hell
November 12, 2009 by nikadreamscape · 3 Comments
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I cannot for the life of me figure out how to organize my texture files. There has to be a better way.. help!
November 12, 2009 by nikadreamscape · 3 Comments
Podcast: Play in new window | Download
I cannot for the life of me figure out how to organize my texture files. There has to be a better way.. help!
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Nika, I think I told you about my filesystem method.
I have all my texture folders mirrored on my hard drives and in my inventory. Not all of the textures on my hard drive are in my inventory, but much of them are.
I have folders for "bricks concrete pavement", "wood", etc etc for like 20 different categories of textures. Maybe more.
I then scan through them on my Mac where they load quickly and I can use preview in the Finder by hitting the spacebar to get a full sized preview without having to open them in any application. When I find what I want, I check the equivalent folder in my inventory. If it's there, I use it. If not, I upload it.
The benefit to having everything on the computer hard drive is that I can have larger files, edit them down to import into SL if needed, but still have the larger sizes for photoshop, maya, or blender work (whatever).
It takes work to initially set up, and it works best if you get or create your textures outside of SL, but most of the best textures are ones you create or get outside of SL anyway. Most of the in-world ones are rehashes and probably stolen, for the most part.
Anyway, good luck. Bottom line is that I never have found a satisfactory in-world method of organizing that lets you quickly preview your textures. There is none. Textures load too slowly in SL regardless of the method used in-world.
Thank you, Radar. I'm probably going to chat with you sometime about this- if there is a way I can preview larger versions of the .png's without opening them up in an application, that would save me a huge amount of time. Its the converting the files that is wasting a lot of time.
Ok. You shouldn't need to convert though, either to upload or to view them. The only reason to convert is if they are PNG32 and you are having alpha issues with them in-world.
I know if you're using Windows 7 you can highlight an image and do an alt+P to preview. On the Mac I just highlight it and hit the spacebar.
I don't know if Vista has this preview capability. XP doesn't.